
DEVELOPMENT LOG
Bug Fix | High Priority
Carts not proactively collecting from sheds
They should be
New | Low Priority
Town notice boards
People organically post things - like punch an enemy, arson a building, spare me some food, follow my spouse, etc
New | Low Priority
Config system
Create a config system that allows people to change way more properties - buildings, etc
Tweak | Low Priority
Skill stages
Every 25 skill points is a new skill stage, each stage is harder than the previous
Tweak | Low Priority
A use for silks
Figure out what to do with silks
New | Medium Priority
Translations
Add language translations
New | Medium Priority
Thinking animation
When the player is doing something that takes time, add some kind of status indicator above their head
New | Medium Priority
New information system
Show more detailed information on everything using a new information system
Tweak | Medium Priority
Forest iron
Mine iron in forests, like how you can cut wood
Tweak | Medium Priority
Upgrades with resources
Include wool for beds and firewood for fires
New | Medium Priority
Production metrics and stats
Show new metrics on buildings for production rates, consumption, etc
New | Medium Priority
Eavesdropping
Eavesdropping so you can hyrmenn can collect information on people
New | Medium Priority
Intimidation
Intimidate people for information on others
New | Medium Priority
Market exploit protection
Markets will detect when someone has a high level of repetitive trades and put a freeze on those items while the merchants recalibrate prices and inventory
New | Medium Priority
Danegeld
Event where king asks for contributions to pay off Vikings. The money needed appears at the top of the screen and the time remaining. Ai donate and you can donate at any time. If the price is met then they go away. If not then a large raid appears - when the Danegeld is being collected people way more likely to train. Can also donate weapons and the King will send an army detachment to help fight instead.
Bug Fix | Medium Priority
Hyrmenn defenders
Make sure they properly defend the player during raids
New | Medium Priority
Recycle building materials
Destroy a building to get wood and nails
New | Medium Priority
Badmouth people
New conversation type
Tweak | Medium Priority
Shortcuts to see other trading routes
Easily access other trade route buildings when looking at trade routes.
New | Medium Priority
New map
Welsh raiders - no towns
Tweak | Medium Priority
Better 1st person
Current 1st person is no good
New | Medium Priority
Issue gear to watchmen
A way to issue gear to watchmen - like the Den armoury
Bug Fix | Low Priority
On load sleeping player consumes energy
Bug Fix | Low Priority
'Sell goods' not continuing on load
New | Medium Priority
Have affairs
kiss other people - if spouse sees it or spouse friend sees it then spouse gets mad
Tweak | Medium Priority
Controller delete saves
A way to delete saves using controller
Tweak | High Priority
Production rate buffs/debuffs
Show any applied production rate buffs/debuffs when you select the building
New | High Priority
Sell rental directly to tenant
New | High Priority
Training Field
The ability to build a training field on an Estate Plot
DONE
Exquisite Bow
A new bow that can be crafted by skilled workers working on bows. Higher range.
Hire window
Don't close when you hire someone
Display event rarity on production events
To give an idea of what kind of events are common
Selling cart when hauling it causes issues
Continue production when returning to work.
When someone returns to work after being sick try and return them to their previous job
Working when sick setting
Make your new buildings automatically follow the trend of your existing buildings when it comes to workers working when sick
Skill comparison rounding error
When teaching other characters skills, there is a rounding error in determining what skills are available to teach
Trading with spouse money
Don't show the player's spouse's money when trading - as this is the players money
Run when going to sleep
When selecting sleep from the house right click menu, default the player to run
Engalwal Trees
Trees inside walls in Engalwal
Seax damage
Tweak the damage for the Seax - a bit high at the moment
Hunting movement issue
When travelling to a hunting location, the player stops and starts every 30 or so units
