Dens are hidden away in the forest and serve as a meeting spot for people who you've hired to do your dirty work for you.
At a den you can hire hyrmenn who act as a kind of mercenary, once they are on your payroll you can command them to do all manner of things.
Send To Den
Hyrmann will go back to the den.
Guard Building (coming soon)
Hyrmann will guard a selected building during the den work hours. This will dissuade people from committing crimes against it.
Guard Cart (coming soon)
Hyrmann will guard a selected cart during the den work hours. This will dissuade people from committing crimes against it.
Hyrmann will wait in the selected spot and attempt to attack carts that pass by. If successful the goods will be offloaded into your den before they attempt to waylay another cart.
Hyrmann will move to selected spot and attempt to pickpocket people who walk past. The hyrmann will receive a small cut of each successful pickpocket.
Peek Into Building
Hyrmann will go to the selected building and 'peek' inside it. Revealing the contents of its inventory for a short time.
Break Into Building
Hyrmann will go to the selected building and attempt to break in and steal the contents of the building inventory. The goods will be offloaded to the den.
Hyrmann will attach the selected person. They need a weapon for this command to be available.
Hyrmann will act a bit silly to distract people in the selected area. This is good if you have another hyrmann committing crime nearby.
Hyrmann will go to the selected building and attempt to light it on fire.
With training dummies you and your hyrmenn will be able to train melee skill while waiting in the den.
An area to store armour and weapons for your hyrmenn to take while they are waiting in the den.
A very well hidden cache that cannot be found or looted by anyone, not your enemies, or even the king. Handy if you have lots of enemies who want your stuff.